[Robert Reid] FaceBlock0_Material = Material #453::body FaceBlock0_Shader = Texture FaceBlock1_Material = Material #453::hands FaceBlock1_Shader = Texture FaceBlock2_Material = Material #453::RALLY SHOES FaceBlock2_Shader = Texture FaceBlock3_Material = Material #453::left arm FaceBlock3_Shader = Texture FaceBlock4_Material = Material #453::Material #411 FaceBlock4_Shader = Texture [Sh_shoulderL] Normal = 0.135505 -0.159898 -0.977789 Pos = 19.464573 -0.000007 0.000004 [Sh_shoulderR] Normal = -0.042679 -0.260145 0.964625 Pos = 18.356096 0.000034 0.000002