[TextureInfo]
NumTextures=21
Texture0=TrackTexturePlateOpaque.dds
Texture1=ObjectTexturePlateOpaque01.dds
Texture2=FENCE01.dds
Texture3=road_elements.dds
Texture4=START-Z.dds
Texture5=REKL.dds
Texture6=Marshalls.dds
Texture7=SupportCARS.dds
Texture8=FLAGS.dds
Texture9=CarsR.dds
Texture10=TUHJA.dds
Texture11=ObjectTexturePlateTransparent.dds
Texture12=ObjectTexturePlateTransparent2.dds
Texture13=SCARS.dds
Texture14=tape1.dds
Texture15=tape2.dds
Texture16=START_CLOCK.tga_0.dds
Texture17=START_CLOCK_REDLIGHT_ON.dds
Texture18=START_CLOCK_GREENLIGHT_ON.dds
Texture19=START_CLOCK_DIGITS_PLACEHOLDER.dds
Texture20=TIMEcheck.dds

[TrackTexturePlateOpaque.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[ObjectTexturePlateOpaque01.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[FENCE01.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[road_elements.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START-Z.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[REKL.dds]
MipLevels=2
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Marshalls.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[SupportCARS.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[FLAGS.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[CarsR.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[TUHJA.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[ObjectTexturePlateTransparent.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[ObjectTexturePlateTransparent2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[SCARS.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[tape1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[tape2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK.tga_0.tga]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_REDLIGHT_ON.tga]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_GREENLIGHT_ON.tga]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_DIGITS_PLACEHOLDER.tga]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[TIMEcheck.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3
